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Full List of Buffs and Debuffs in Invokers Titan Legacy

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Buffs​

The table below shows all the current Buffs in the game, click on the name of the buff to go to the page that shows the Invokers that have those Buffs.

DEF UpIncreases the recipient's Defense stat by the indicated percentage.
ATK UpIncreases the recipient's Attack stat by the indicated percentage.
Move SPD UpIncreases the recipient's Movement Speed by the indicated amount.
ACC UpIncreases the recipient's Accuracy stat by the indicated percentage.
RES UpIncreases the recipient's Resistance stat by the indicated percentage.
Combo SPD UpIncreases the recipient's Combo Speed stat by the indicated percentage.
Skill SPD UpIncreases the recipient's Skill Speed stat by the indicated percentage.
Skill Recovery UpIncreases the recipient's Skill Recovery stat by the indicated percentage.
LifeboostIncreases the recipient's current HP and MAX HP by either a flat amount of HP, or an indicated percentage.
When the Buff expires, the recipient's HP percentage remains the same as it was when the Lifeboost was active.
Crit DMG UpIncreases the recipient's Crit Damage stat by the indicated percentage.
Crit Rate UpIncreases the recipient's Crit Rate stat by the indicated percentage.
RegenerationHeals the recipient by a percentage of their MAX HP, once per tick, for the duration of the buff.
The number of ticks per second increases with Skill Speed. This buff can be stacked.
DeathbreakWhenever the recipient is attacked by a hit that would normally kill them, instantly negates all damage and heals the recipient by a percentage of their MAX HP.
Each Deathbreak buff will only negate a single hit before expiring. This buff cannot be stacked.
Evasion UpThe recipient has a percentage chance to evade Combo Attacks, and avoid taking damage.
Combo Attacks that are evaded do not generate any Mana for the attacker. Evasion chance stacks along with Evasion from other sources, such as from skills.
ImmunityBlocks Debuffs from being applied to the recipient.
Immunity Buffs will not block Control Debuffs, and each Immunity buff will only negate a single Debuff before expiring. This buff can be stacked.
WillpowerBlocks Control Debuffs from being applied to the recipient.
Each Willpower buff will only negate a single Debuff before expiring. This buff can be stacked.
Reflect DamageReflects a certain percentage of incoming damage from the recipient, back to the attacker.
Reflected damage ignores the attacker's DEF.
InvincibilityPrevents the recipient from taking any damage, and blocks all Debuffs from being applied to the recipient
The duration of this Buff cannot be extended by other skills or effects.
ShieldGives the recipient a HP Shield. All damage the recipient takes will be subtracted from the Shield first, before their HP.
Each Skill can only cast one Shield at a time on each recipient.
ProtectionRedirects a percentage of all incoming damage from allies within a designated radius onto the recipient of the Protection buff.
Damage FilterDecreases the amount of damage the recipient takes from all attacks by the indicated amount. A 200 HP Damage Filter will decrease the damage from all incoming hits by 200.
HardenDecreases the damage the recipient takes from all attacks by the indicated percentage.
UnkillablePrevents the recipient's HP from dropping below 1 HP.
The duration of this Buff cannot be extended by other skills or effects.
 
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